Installation

Import armour_data.sql into your database

CREATE TABLE player_armour (
  identifier VARCHAR(255) NOT NULL PRIMARY KEY,
  amount INT NOT NULL
);

Put this code into ox_inventory\modules\items\client.lua under Item('bandage') ... end)

Item('armour_vest', function(data, slot)
	if GetPedArmour(cache.ped) == 0 then
		ox_inventory:useItem(data, function(data2)
			if data2 then
				TriggerServerEvent("dp_armour:saveData",data2.metadata.durability)
				lib.notify({
					title = 'Armour',
					description = 'Armour has been applied',
					type = 'success'
				})
			end
		end)
	else
		lib.notify({
			title = 'Armour',
			description = 'You are already wearing armour',
			type = 'error'
		})
	end
end)

Put this code into ox_inventory\data\items.lua

Put this code into ox_inventory\data\crafting.lua

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